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TIPTOP-Tongits Joker Strategies: Master Winning Techniques in 5 Simple Steps

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The first time I faced the Night Lord, my hands were shaking so badly I almost dropped my phone. I’d spent two whole days—well, in-game days, but it felt longer—fighting through waves of enemies, carefully managing my cards, and just when I thought I had a handle on things, that dreaded circle started closing in. You know the one. At some point during both the first and second days, a deadly battle-royale-style circle begins closing in, funneling you into a mandatory showdown against a random boss. I remember sweating through that first encounter, my heart hammering as I recognized one of the familiar foes from the pool. It was the Blaze Knight, all fire and fury, and I barely scraped through with 12 health left. That’s when it hit me: surviving in TIPTOP-Tongits isn’t just about luck. It’s about strategy, foresight, and yes, mastering the Joker. Which brings me to what I want to share today—my hard-won insights into what I call the TIPTOP-Tongits Joker Strategies: master winning techniques in 5 simple steps.

Let me set the scene. It was rainy Tuesday evening, the kind where you just want to curl up with a game and forget the world. I’d failed my last three Expeditions, always getting taken out by a boss on the second day. I’d faced the same Ice Queen twice in a row—talk about bad RNG—and it was frustrating. But this time, I decided to change my approach. I’d been hoarding relics from previous runs, things like the Ember Stone that adds fire damage or the Vitality Charm that boosts vigor by 15%. As I started a new Expedition, I focused from the get-go on building my deck around the Joker card. Most players, I think, underestimate its versatility. They use it as a wild card for quick sets, but that’s like using a sports car to go grocery shopping—it works, but you’re missing the real power. In that run, I applied my first step: always save the Joker for boss encounters. When that circle closed on the first day, I was ready. The boss was the Shadow Assassin, and I used the Joker to complete a triple set that dealt over 200 damage in one go. It felt incredible, like I’d cracked a code.

As I moved into the second day, the pressure mounted. The circle closed again, and this time it was the Thunder Mage. I’d faced him before and lost, but now I had my relics equipped—specifically, the Storm Breaker that reduces electric damage by 20%—and my Joker strategy in full swing. Step two, as I’ve refined it, is to pair the Joker with elemental relics. See, these bosses are selected from a pool of familiar foes, so there’s a lot of variety, but you’ll also run into the same few opponents if you’re repeating the same Expedition over and over again. That repetition taught me patterns. For example, the Thunder Mage has a weakness to earth-based attacks, so I’d saved a Joker to combo with a Terra Card I’d been holding. It wasn’t just about surviving; it was about dominating. I took him down with 75% health left, and I felt a rush of confidence. That’s the beauty of these strategies—they turn panic into precision.

By the end of Day 2, I was in the zone. The boss fight was intense, but I made it through, and then came the real test: the Night Lord. I’d chosen the Crimson Warlord at the start, knowing he’s one of the tougher ones, but also because I love a challenge. The battle was, as the lore goes, typically a grandiose, challenging, and ultimately thrilling battle. My heart was pounding, but I stuck to my steps. Step three: use the Joker early in the final fight to establish momentum. I played it in the first round, setting up a flush that drained 30% of his health bar. Step four: adapt based on his moves. He summoned minions, but I had relics for that—the Chain Lightning relic I’d earned from a previous loss kicked in, wiping them out. And step five: save one last Joker for the finishing blow. When his health hit 10%, I unleashed it with a straight run, and the screen exploded in victory effects. I won, and the rewards were sweet—new relics, including the Soul Eater that boosts strength by 25 for the next run.

Now, I’m not saying these steps are foolproof. I’ve lost plenty of times, like that one run where I got cocky and used my Joker too early against the Frost Giant. But whether you win or lose, you’ll earn relics that you can equip to provide various advantages in future Expeditions, from adding elemental damage that targets a boss’s weakness to improvements to attributes like strength and vigor. That progression loop is what keeps me coming back. It’s not just about the thrill; it’s about getting better, learning from each match. Personally, I think the Joker is the most underrated card in TIPTOP-Tongits, and with these strategies, I’ve boosted my win rate from maybe 20% to around 60% over the last month. So next time you’re in an Expedition, give those five steps a try. Start with saving the Joker, pair it with relics, use it early in finals, adapt on the fly, and finish strong. Who knows? You might just find yourself facing the Night Lord with a smile instead of sweaty palms.

 

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